Duration: 120-150 min Number of players: 15-30 player/s Materials/ Tools needed: Sheets of paper for name-tags, flip Chart Paper, a watch or clock, small bell for the Mayor Publisher: Council of Europe Language: Eng Links: https://www.coe.int/en/web/compass/a-mosque-in-sleepyville |
An educational board game that fosters understanding of cultural diversity and tolerance by challenging players to navigate a fictional town while encountering various scenarios related to Islamophobia and stereotypes.
Short description/ Goal of the game:
“A Mosque in Sleepyville” is an engaging and thought-provoking board game designed to promote cultural understanding and tolerance. Set in the fictional town of Sleepyville, players embark on a journey through the community, encountering scenarios that highlight issues of Islamophobia and stereotypes. As players navigate the town, they must make decisions that promote inclusivity and respect for cultural diversity, fostering empathy and critical thinking. Through gameplay, participants gain insights into the challenges faced by Muslim communities and the importance of combating prejudice and discrimination. The game provides a valuable educational tool for schools, community groups, and families to facilitate discussions on social justice, diversity, and inclusion.
Educational value/ Learning Objectives:
- To experience real conflicts that can arise in meeting the needs of diverse communities
- To explore the right to freedom of religion and belief
- To develop skills of debate and analysis
Recommendations for use:
- for group of young adults and adults
- for families with children
- for multicultural groups
Tips and Tricks for Facilitators
How to adapt game for different groups, topics, occasions/needs
- adjust the cultural groups to your surrounding culture
Feedback questions
- What skills have you improved?
- What have you learned during the game and about yourself as well?
- What were the key elements in the game in order to succeed?
- What other skills can you improve while playing this game?
- What made the game challenging?
- What did the game make you reflect about ?
Further discussion topics
- What similar occasions have you experienced throughout your life? How did you act? What would you change?